Carroll University will offer both recreational and competitive esports opportunities in its new dedicated gaming facility, the Carroll Esports Center, opening this fall.
The center will be the hub for all things esports on campus, filled with state-of-the-art gaming PCs and gaming consoles—all available for recreational use by students. The space, to be located in the Campus Center, will offer a library of both PC and console games for students to check out and play.
“The Carroll Esports Center will be a place for students of all different majors and backgrounds who are interested in playing a certain game competitively or those who are interested in building a community around video game competition,” said Joe Loomis, Carroll’s first esports head coach.
“Intramural leagues and tournaments will allow students to test and hone their skills in an exciting, supportive environment, and they can potentially make their way to our competitive club team,” Loomis said.
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The competitive team will receive dedicated coaching, analysis and support, will belong to the National Association of Collegiate Esports (NACE) and will play regularly in the Collegiate StarLeague and Tespa leagues.
Loomis, who also is an area director for the Office of Residence Life, will oversee day-to-day administration of the program’s recruiting and the hiring of analysts for competitive games. He will also oversee the Carroll Esports Center and recreational esport leagues.
According to NACE, established in July 2016, the number of collegiate esports programs is growing at a rapid pace, with more than 170 schools offering esports. In June, over 94% of all varsity esports programs in the U.S. were members of NACE and many more schools are exploring such programs.